squash debug commits

This commit is contained in:
Aleksandr Zaitsev 2024-07-21 20:47:23 +03:00
parent e82accd24b
commit d169a46bcc
6 changed files with 35 additions and 19 deletions

View File

@ -13,6 +13,8 @@
"generate": "Release the fish",
"ready": "Ready",
"cancel": "Cancel",
"copyLink": "Copy join link",
"joinGame": "Join game",
"mainScreen": "Go to main screen",
"instruction": "How to play",
"rules": "Game rules"

View File

@ -13,6 +13,8 @@
"generate": "Запустить рыбу",
"ready": "Готов",
"cancel": "Отмена",
"copyLink": "Копировать ссылку для подключения",
"joinGame": "Присоединится к игре",
"mainScreen": "На главный экран",
"instruction": "Как играть",
"rules": "Правила"

View File

@ -124,7 +124,11 @@ export const useGameStore = defineStore("game", {
ready() {
const board = new boardConstructor(this.boardSize, this.getAvailableItems())
if (!board.isAllItemsReady(this.player.items)) return
this.player.status = "ready"
if (this.player.status == "ready") {
this.player.status = "lobby"
} else {
this.player.status = "ready"
}
if (this.mode == "single") {
useBotStore().generate()
return

View File

@ -46,7 +46,7 @@ export const useWebsocketStore = defineStore("websocket", {
break
case 'join':
console.log('Recieve join from ' + data.from)
if (game.owner != player.id) return // Only owner ccan process join
if (game.owner != player.id) return // Only owner can process join
game.join(data.from)
break
case 'welcome':

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@ -3,23 +3,25 @@ import { useBotStore } from '@/stores/bot';
import { useGameStore } from '@/stores/game';
import { usePlayerStore } from '@/stores/player';
import { useWebsocketStore } from '@/stores/websocket';
import { useRoute } from 'vue-router'
import { useRoute, useRouter } from 'vue-router'
const route = useRoute()
const player = usePlayerStore()
const game = useGameStore()
const bot = useBotStore()
game.$reset()
bot.$reset()
localStorage.removeItem('game')
localStorage.removeItem('bot')
const route = useRoute()
const router = useRouter()
const websocket = useWebsocketStore()
if (player.id == null) player.initPlayer()
websocket.init(route.params.gameId)
if (game.owner == player.id || game.player.id == player.id) {
router.replace({ name: 'lobby', params: { gameId: game.id } })
} else {
game.$reset()
bot.$reset()
localStorage.removeItem('game')
localStorage.removeItem('bot')
if (player.id == null) player.initPlayer()
websocket.init(route.params.gameId)
}
const join = () => {
websocket.send({
@ -31,7 +33,7 @@ const join = () => {
<template>
<div>
<button class="button_game_start" @click="join()">{{ $t("button.startNewGame") }}</button>
<button class="button_game_start" @click="join()">{{ $t("button.joinGame") }}</button>
</div>
</template>

View File

@ -13,7 +13,6 @@ if (game.createdAt == null) {
router.replace({name:'index'})
}
const board = new boardConstructor(game.boardSize, game.getAvailableItems())
//Board cells in browser MB not needed
const playerView = ref()
@ -27,8 +26,14 @@ const generate = () => {
//Set ready status for player
const ready = () => {
if (game.mode == 'single') useBotStore().generate()
if (board.isAllItemsReady(game.player.items))
game.ready()
if (board.isAllItemsReady(game.player.items)) game.ready()
}
const copyJoinLink = async () => {
try {
await navigator.clipboard.writeText(window.location.origin + '/join/' + game.id);
} catch (err) {
console.error('Failed to copy: ', err);
}
}
const drawCell = (row, col) => {
let classes = ''
@ -63,7 +68,8 @@ onBeforeUnmount(() => {
<template>
<div class="lobby">
<div class="lobby-buttons">
<button class="button-lobby" @click="generate()">{{ $t("button.generate") }}</button>
<button v-if="game.player.status == 'lobby'" class="button-lobby" @click="generate()">{{ $t("button.generate") }}</button>
<button v-if="game.player.status == 'ready'" class="button-lobby" @click="copyJoinLink()">{{ $t("button.copyLink") }}</button>
<button class="button-lobby" @click="ready()">{{ game.player.status == 'ready' ? $t("button.cancel") : $t("button.ready") }}</button>
</div>
<div class="lake-border">